| YER BIKE - SESSION 1 - HIGHWIRE - JANUARY 2002
1. Outline what today's session will cover:
Intro whole project Talk about planning Look at & analyse some examples Itinerary for weeks ahead Brainstorm bike topics
2. Discuss meaning & implications & differences between multimedia (own sophisticated interactive presentations, you know the audience) and worldwide web (less sophisticated, but wider audience and feedback)
- boring ? interesting ? compelling ? nature of computer games, effective & non-effective media. They are used to being the audience - now need to put their creative hat on and imagine what it's like to be the user in the process of creating the site. What will stimulate ? excite ? puzzle ? entice ? amuse ? fascinate ? interest ?
Computer & software as tools to collate & present meaningful info - using combination of images* / text*/ animation*/ sound effects* / video / soundtrack (*will be used in this project)
Lots of work to be done off computer first
3. Brainstorm types of things to be done before computer work:
Preparation & Planning
· considering the design brief (solution will include what basic elements and reflect what purpose for which audience ?) · navigation (introduce notion of non-linear structure & depth of site &hyperlinks & usability) · levels of interactivity (rollover buttons / making animations happen) · research (libraries / internet/ visiting bike shops / interviewing friends, teachers, cyclists, shop owners) · artwork (eg. painting / drawing/ sketching / etching / computer graphics / collages) · taking digital / manual photos (bike shops / people in bike shops / cyclists on street / routes) · scanning · collecting sound (sound effects off web) · sketching page designs on paper · pairwork & group discussions
4. Surf to give critical analysis (effective/ less effective elements) of various sites - in pairs - give marks out of 5 for:
· easy to read ? · navigation / usability ? · clear purpose ? · effectiveness ? · overall design / sound if any ?
Bad layout !! - www.geocities.com/Athens/6790/ Why ? - http://gyros.pair.com/java/new.html
All go to: http://www.hackney-making-multimedia.org.uk/
http://www.mplsheartfoundation.org/kids http://www.stink.com http://www.leapfrog.com http://www.monkey.com http://www.thinkquest.org http://kidsfun.co.uk
5. Itinerary for weeks ahead:
Week 1 - 28 Jan - as above >intro whole project + brainstorm bike subject matter
Week 2 -- 4 Feb software introduction + practice exercises + decide on purpose & audience + give out design brief + assign pairs & topics + start overall navigation & interactive elements + start sketching out plan of web pages + group feedback.
Week 3 -- 18 Feb recap last week, individual pair presentations, planning as on-going process, begin artwork, sound, graphics, linking. By end of sesh will have whole project sketched out on paper for all to refer to.
Week 4 -- 25 Feb project development
Week 5 -- 4 Mar project development
Week 6 -- 11 Mar linking up & review. Sample audience, 2-way feedback
Week 7 -- 18 Mar finish off (act on feedback ?) and evaluate work
6. Start bike brainstorming…….
Useful URL's: http://www.thinkquest.org http://kidsinternet.dk.com http://www.yahooligans.com http://www.google.co.uk http://www.altavista.com http://www.hotbot.lycos.co.uk http://www.ask.co.uk
7. If you have access to the internet then check out these URL's (this stands for Universal Resource Indicator !! but just means website address) some help you understand web design others are just fun:
http://hotwired.lycos.com/webmonkey/kids/ http://hackney-making-multimedia.org.uk/ http://www.ysub.com/ http://www.whatsherface.com http://www.infinitewheel.com/
|